About This Software UNLEASH YOUR PASSION FOR RETRO RPGsFor the first time ever, RPG Maker 2003 is officially available in English! This legendary game development engine is both highly affordable and easy to use, and it remains one of the most popular RPG Maker installments to date. It is the first engine in the series to employ a sideview battle system similar to the classic RPGs of the early-to-mid 90s. If you have always wanted to create a retro RPG with a third-person battle system, or simply are looking for an affordable but reliable game creation engine, then RPG Maker 2003 is for you!KEY FEATURESSide-view Battle SystemMost titles in the RPG Maker series center on first-person, turn-based combat. RPG Maker 2003 breaks this tradition by offering an engaging sideview battle system that is perfect for fans of classic RPGs. Creating and managing your game’s combat is as easy as filling in a database and playtesting, with no scripting knowledge required! This departure makes RPG Maker 2003 an excellent alternative for game developers who are not particularly fond of front-view battle systems.Straightforward ToolsRPG Maker engines are designed to be as flexible as possible while still being user friendly, and RPG Maker 2003 is no exception. Virtually everything in the engine is managed through a simple point-and-click interface. All of your game’s characters, enemies, skills, animations, and equipment are created and stored in an easy-to-navigate database. An in-depth event system contains dozens of functions to help make your story and world come to life, such as custom messages, character movement, player choices, special effects, and more. Plus, RPG Maker 2003’s powerful map editor is extremely easy to master, allowing you to craft your world tile by tile with unprecedented efficiency!Retro PresentationRelive the golden age of RPGs with RPG Maker 2003’s diverse selection of 16-bit default graphics. If you’re feeling especially creative, RPG Maker 2003 allows you to import custom 16-bit graphics, including character sprites, tilesets for your environments, battle animations, backgrounds, and more! The engine is also loaded with a variety of catchy midi tracks and sound effects for your game; custom MP3/WAV/MIDI tracks can be added as well.Share Your Game!Want to share your creation with the world? You can export your creation in a portable file that can be played on ANY Windows system! Plus, games made with RPG Maker 2003 can be sold as long as you have the appropriate rights and have followed the registration procedure. 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A lot of what I am about to say is personal preference. If you are anything like me, I am sure you will find this review very helpful. 20 dollars is too much. For 5 more bucks you can get XP with scripting to recreate any features you miss in this version. XP also has some added features. That being said... if you catch this game on sale? SCORE!This is the best combination of powerful/simple editor out of the box! Everything you could possibly need is already in here. It is more powerful than 2k, XP, VX, and Ace if you do not know how to script. I like doing everything myself, so I choose to not just copy paste scripts into my games. I don't know how to write code, but I can easily figure out chaining events together to produce the same things! This game has the best (simplest) event driven commands of the lot. That active battle system? You can make it. That tactical overhead turn based? You can make it. Caterpillar party system? You can make it. Fog of war? You get the point.Not only that, but the other versions of RPG maker simply look "meh" out of the box. The RTP is off putting in the other releases because it screams homebrew... or... graphics that are "good enough". I'm not sure if this makes much sense, but with this version you get something that is old enough to look intentionally simplistic and retro. Not only that, but it makes modifying your own custom resources to fit with the style a lot easier.. Personally, I prefer this engine over any of the others I've used (this includes VX, XP, and 2000). It's not the most convenient, nor the simplest, but once you find your way around it you can create just about anything; it's basically second nature. In just the past couple months I've created some really fantastic work that I'm very proud of! It's hard to grade a software when 100% of the experience is based on how dedicated you are to making something... but I guess that's why I recommend giving it a go!. Probally the best version of RPG Maker; I can forsee myself using this alot. Will update after completion of my first game title in it :). Personally, I prefer using this over trying to use something like VX ace, mostly due to a number of things:1) I don't know♥♥♥♥♥♥about programming or code, and I get confused the more I've tried to research it.2) 2k3 has a battle system I prefer the most - I personally believe the idea of turn based that allows you to take all the time in the world to make a decision is boring. This system relies on how fast your characters are in order for them to act - more turns the faster you are, in other words. In relation to the first point, its easier to just use 2k3 than having to search for a plugin that does the same thing . . .3) You don't need an expensive system and lots of skill for coding in the first place - thats inherently why RPG makers exist in the first place. Still, if you have some knowledge of codes or want to go through the journey known as learning to write scripts for plugins, go for VX ace. If not, just try out 2k3 or similar level first - its cheaper so if game making isn't your cup of tea, it won't hurt your wallet as much.The only thing that I don't like about 2k3 is the habit of losing all your maps and work occasionally, so save some copies to a separate folder if you're going to make them . . . Thats pretty much it - You can do a lot within the limitations, so give it a go!. This is an All-In-One. Is a simple game creation tool and a powerful engine (if you want to see like that). I'm using RPG Maker 2003 more than 10 years ago (by unofficial translations before this first occidental release) and I just can say is awesome. You might look maybe as a "oh, a game generator with limitations", but it's not. With it you can create a complete 16-bit-style (SNES) RPG game, with the default resources included in it, or creating yours (or downloading somewhere in internet, is full of original resources or ripped from other commercial games). How about programming? Is very basic, based in "events" that trigger if you do something or walking into some place, or if that "switch/variable" takes X value, so you don't have to learn actually any language... For example, with RPG Maker 2003 you can perfectly do RPG games like Final Fantasy 6 or Chrono Trigger.It introduces me into game-programming, music composing, some basic pixel-art composing, etc. And don't worry if this doesn't have some features like scripting system like XP and newer RPG Makers. Old-school RPG Maker developers will solve that issues in following way: If there's no a feature, we will create them by building engines (customized events to recreate features like Action-RPG, custom battle systems, custom menus, etc). There's a must-do if you want to build a videogame, but you don't have any experience. Version 1.10a Changelog!: v1.10a (2015-04-30). Rm2k3 Version 1.11 is Up!: Rm2k3 Changelog. RPG Maker 2003 Update v1.12a: Hi everyone! Just a quick update for RPG Maker 2003!Fixed. RPG MAKER MV PREODERS!: SIMPLE ENOUGH FOR A CHILDPOWERFUL ENOUGH FOR A DEVELOPERVERSATILE ENOUGH FOR ANY PLATFORM. Degica Mid Week Madness!: Don't miss out on our amazing giveaway and sale. Over $4,000 in Prizes! All things Degica are on sale up to 85% off. Pick up DLC, the other makers, or even one of our many many excellent games! with Get all the details and join the giveaway at the link below.http://package.rpgmakerweb.com/midweek-madness-2015-giveaway/
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